

Couple this with the lush colourful art style, stamina bars, exploration controls and you have a good case for dismissing this as a copy/paste job. This is to the point of being almost laughable, with a large open world separated into questing hubs, with a large red demonic presence causing trouble in the centre of the map. Created by Ubisoft Quebec, Immortals shoots high by being a title that is clearly inspired by and cut from the same cloth as Legend of Zelda: Breath of the Wild. When it comes to where Immortals: Fenyx Rising sits on the “is it bad” clone scale, things are a bit clearer cut. Simply put, if done well, then they can be just as good as, if not better than the original inspiration. Same goes for souls-likes, Metroidvania’s and side scrolling beat-em-ups from the 90s that all play the same way as Double Dragon did. Think of Rogue-likes, games which all seem to stem from one game that most of us have not played. Sometimes, they offer gamers a window into enjoying more of an experience that they enjoyed previously. While this is true and likely the reason why people find these overly similar experiences so dislikeable, I don’t consider clones to be an ultimate evil. So why are clones considered such bad business? The immediate negative thought is that it reminds us of those times when someone would copy your homework, only changing the odd word to make it seem different enough to stand alone. Sometime in the long long ago, this genre defining classic was considered a clone of Quake. Between these titles you will find a pathway littered with hundreds of clone experiences that were momentarily broken up with the odd hit that changed the pathway to something bigger. Think of Doom for a second, now think of Call of Duty. After all, the video games industry is mostly built on a clone in some form or other, with one ground-breaking title making way for its copies, only for the next transcendent experience that seeks to break the mould in some way. It’s sometimes difficult to find the right stance to take when discussing games that are designated as ‘clones’ of other popular titles. Decemin PS5 / Reviews tagged breath of the wild / Fenyx / Immortals / PS5 / review / Rising / zelda by Grizz
